It is on top of a cabinet on the second floor of the first building you enter with Reznov just after the prisoners have taken out the tower after moving along the train yard behind cover.ĥ. It is on top of a ladder inside of the first hangar you enter just after you rappel down from the mountain to the airfield.Ĥ.
It is on the dresser inside of a bedroom with a bed and TV in the next area you enter after you have killed the fake Castro.ģ. It is straight ahead as you enter the building with Woods and Bowman leading the way.Ģ. It is on a crate inside a building after going up a hill and passing a weapon depot. Search the indicated locations to find all 42 Intel laptops:ġ. The following is a list of all twenty guns in the Gun Game wager match. To unlock the gamer picture of Frank Woods, simply escape the interrogation chair by press the left and right triggers simultaneously. Login as Vannevar Bush: Username: vbush and password: majestic1. Login as Robert Oppen: Username: roppen and password: trinity. Use the following usernames and passwords to continue. You will be prompted to login with an account with MJ12 access. ZORK or HELLO SAILOR: Zork: The Great Underground Empire text adventure game.Īccess the Central Intelligence Agency Data System.
WHO: List of login names for use with the RLOGIN command (requires passwords). MAIL: Open the mail folder for the current user.
LOGIN: Attempt a new session with a corresponding username and password Type in the following commands to activate the corresponding feature.ģARC UNLOCK: Unlock Dead Ops Arcade and Presidential Zombie mode.ĭECODE: Decode a string using the CIA's cipher.ĭIR or LS: Display contents of the current directory.ĭIR: List audio files and pictures for use with CAT command.ĭOA: Zombie killing mini-game similar to Smash TV.ĮNCODE: Encode a string using the CIA's cipher. Repeatedly press ZL + ZR on a Classic Controller to escape from the chair. Look down at your hand when you are locked up at the title screen. Central Intelligence Agency Data System.It has twelve bullets, and it is reloaded at checkpoints.
After that, the screen will shake and the Thunder Gun will appear out of the wall. Note: When picking up and placing the cassette tape, the game will not prompt you - you must have seen it being moved yourself. There should be a place to put the cassette. Once they do, go inside and look to the left. After they jump down, Clarke will ask Weaver to help him move a fridge out of the way to his first weapon stash. Once you pick up the tape, continue with the level until the part where Weaver and Clarke both jump off the roof onto a mattress. Note: It is recommended that you toss a flashbang to blind the enemies so you have less trouble taking out the canisters. If you can shoot all six Nova 6 canisters (two in the back, four on the sides), you can retrieve a cassette tape in the office behind where you started. In the level "Numbers," after interrogating Clarke, several enemy soldiers will appear at the end of the long hallway. Shoot the heads off all the mannequins in record time to hear "Sympathy For the Devil" by the Rolling Stones. "Nuketown": "Sympathy For the Devil" song.After all three are found, the song "115" by Elena Siegman will play. Hold on each meteor until your character says something or the veins in the rock glow red. Note: The meteors appear as red veined rocks.
The third meteor is the room upstairs near the alleyway, on a "dresser" with black marquee letters. The second meteor is on a pedestal in the dressing room near some mannequins. The first meteor is located on a pedestal in a corner behind the soda in the main lobby. After the third phone is accessed, the song "Don't Back Down" by Eminem will play.įind the three meteors. Look at the phone, then hold until you hear a busy signal. You can find the phones by following their ringing. The third phone is in one of the rooms after leaving the second elevator on the floor that the power is on. The second phone is on the catwalk circling the room after leaving the first elevator. The first phone can be found when you first start, after opening a set of doors in the corner. Locate the three red rotary phones throughout the Pentagon that ring and flash.